Shield and Spear style, what gives?

First let me preface this by saying that this post is a bit of a rant about a weapon and shield combination that is suboptimal in every tabletop RPG that I have played. This frustrates and annoys me because it makes playing certain historically based character concepts difficult.

Historically many cultures around the world used shield and spear as their primary or at least quite common armament: the Greeks, the Persians, the Zulu, the Chinese, the Vikings, the Maasai, and others. So there has to be a few reasons why this occurred. Spears require less metal than swords and are cheaper and easier to manufacture; stone age man had spears not swords. Spears also provide greater reach than other types of weapons.

In 3.5/Pathfinder there are four types of spears: short spear/half spear, spear, long spear, and javelin. The short spear and javelin are the only ones that are one handed weapons, spear and long spear are both two handed affairs. The short spear and javelin both only deal 1d6 damage while the spear and long spear get d8 treatment. Now its not like there aren’t one handed weapons that deal 1d8 of damage; the trident, long sword, warhammer, battleaxe, mace, and morningstar all deal 1d8.

I guess I’ll just have to spend a feat on exotic proficiency “bastard spear.”

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~ by katallos on January 17, 2010.

One Response to “Shield and Spear style, what gives?”

  1. Yes, but what about “spear and magic helmet” style? 🙂

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